3D Z Warrior battles
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| Fighter | K.O. | Defeats | Dragon Balls |
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You can only change the language from the main menu.
Click the key next to an action, then press a new key or mouse button (Esc cancels). If the key is already taken, the two actions swap keys.
You can change the key bindings in Settings.
The slider button at the top right (Controls) changes the layout: drag a button wherever you like, two fingers change its size.
When two beams collide, mash E to overpower your opponent!
Free-for-all: your target is the opponent closest to your crosshair. T locks the camera onto them. Anyone who falls respawns after 3 seconds.
The radar (top right) works like a scouter: an opponent only shows up while using ki (charging ki, charging or firing an attack, transformed, boosting). Bigger dot = stronger opponent; ▲ ▼ = above or below you.
The radar (top left) works like a scouter: an opponent only shows up while using ki (charging ki, charging or firing an attack, transformed, boosting). Bigger dot = stronger opponent; ▲ ▼ = above or below you. Anyone idle in base form stays hidden, from you and from the bots.
Dragon Balls: on every stage the 7 Dragon Balls are scattered around (they glow from afar). On the radar they're orange stars within 400 m, and orange arrows on the radar's edge point toward the 3 nearest ones farther away. Run past a Dragon Ball to pick it up. Anyone who falls drops the Dragon Balls they carry.
Collect all 7 to summon Porunga and choose one wish (keys 1–4 or click; after 6 s Power is picked automatically): Power – 2× HP and ki, fully refilled · Eternal Life – HP regenerates on its own (pauses for 3 s after every hit) · Second Life – if you go down, you get right back up on the spot with full HP (once) · Punishment – Porunga strikes every opponent with lightning for 30% of their max HP (anyone who falls counts as your K.O.). Wishes last until you fall; after a wish you can collect the Dragon Balls again.
Collect all 7 to summon Porunga and choose one wish (tap a wish; after 6 s Power is picked automatically): Power – 2× HP and ki, fully refilled · Eternal Life – HP regenerates on its own (pauses for 3 s after every hit) · Second Life – if you go down, you get right back up on the spot with full HP (once) · Punishment – Porunga strikes every opponent with lightning for 30% of their max HP (anyone who falls counts as your K.O.). Wishes last until you fall; after a wish you can collect the Dragon Balls again.
Majin Buu: the Candy Beam is slow, but it can't be blocked or reflected – only dodged by moving out of its way. Whoever is hit turns into a sweet and mashes E to break free (the lower their HP, the more presses it takes). The sweet drops to the ground (pink dot on the radar): Buu has to go there himself and eat it within 4 seconds, or the opponent turns back to normal.
HP is shown in percent: 100% is normal health, up to 200% after the Power wish. Senzu Beans float above the ground and glow green, with a beam of light above them that you can see from far away; on the radar they're small green crosses + (within 250 m). Run past one to refill your HP and ki. Every fighter has a racial trait – it's listed on their card in the menu.